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100 Boxes

100 boxes is a game I made in order to demo my isometric game engine built on top of a basic rust rendering library called macroquad, that provided me with basic 2D rendering primitives. It features most of the engine’s systems: basic 2d lighting, animations and isometric graphics. I also built a level editor for the engine which was used to create the levels and animations seen in the game. It was supposed to have a 100 levels, but it currently has only 9. I am thinking of making a new version of it with my current 3D engine project, but we will have to see.